Samurai Shodown III

Samurai Shodown III was to be the start of a bold new direction for the franchise. The most obvious difference between this game and the others in the series is the notably darker aesthetic. The more light-hearted characters (Earthquake, Cham Cham, and Gen-an to name a few) from the previous games have been excised, and even the kabuki master, Kyoshiro Senryo, received a redesign, transforming him from a flamboyant stage performer into a grim-faced, muscular man. All of the characters have been completely redrawn. The animation is very smooth for all characters, another departure from the graphical style of the second game.

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MetacriticN/A
IGDB Critic65.01 votes
IGDB Player70.328 votes

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Release catalog

Each row here is an imported IGDB release-date record. One platform can legitimately have several dated entries for regional launches, re-releases, storefront variants, or later ports, which is why you can see the same platform repeated with different dates.

PlayStationNon-US release
N/A: Aug 30, 1996
N/A: Nov 30, 1996
N/A: Dec 31, 1996

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