Crash Bandicoot: The Wrath of Cortex

Crash Bandicoot: The Wrath of Cortex is the fourth mainline series game and the first to feature Crash Bandicoot on the PlayStation 2. It was later ported to the GameCube and Xbox, making it his first multiplatform appearance. The player controls Crash and his younger sister Coco who must gather 25 crystals and defeat the main antagonists of the story, Doctor Neo Cortex and his new super weapon Crunch Bandicoot. Much of the game takes place in a Virtual Reality Hub System created by Coco to help Crash gather the crystals. The gameplay is similar to the older games of the series.

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MetacriticN/A
IGDB Critic62.02 votes
IGDB Player67.8178 votes

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Release catalog

Each row here is an imported IGDB release-date record. One platform can legitimately have several dated entries for regional launches, re-releases, storefront variants, or later ports, which is why you can see the same platform repeated with different dates.

PlayStation 2Non-US release
N/A: Oct 29, 2001
N/A: Nov 23, 2001
N/A: Dec 20, 2001
N/A: Mar 28, 2003
XboxNon-US release
N/A: Apr 16, 2002
N/A: Apr 26, 2002
N/A: Oct 24, 2002
Nintendo GameCubeNon-US release
N/A: Sep 17, 2002
N/A: Nov 1, 2002
N/A: Dec 4, 2003
Xbox 360Non-US release
N/A: Dec 4, 2007

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